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Animation, Visual Effects and Game Design Major - Bachelor of Design Te Tohu Paetahi mō te Hoahoa
Animation, Visual Effects and Game Design Major - Bachelor of Design Te Tohu Paetahi mō te Hoahoa

/creative-media

Animation, Visual Effects and Game Design Major - Bachelor of Design Te Tohu Paetahi mō te Hoahoa

Creative Media

A course by

AUT

Prepare for a career in the digital creative industries with AUT's Bachelor of Design majoring in Animation, Visual Effects and Game Design. Study in world-class facilities and develop expertise in industry standard tools and practices.

$ENQUIRE

Interested in this course? Enquire now for Domestic & International pricing


NZQA Level 7 Certification

Advanced

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In-person study

Face-to-face learning in a physical classroom setting

City Campus, Auckland

It will take a total of 3 years

$ENQUIRE

Interested in this course? Enquire now for Domestic & International pricing


NZQA Level 7 Certification

Advanced

1
2
3
4
5
6
7
8
9
10

Apply now

Ask a question

Animation, Visual Effects and Game Design Major - Bachelor of Design Te Tohu Paetahi mō te Hoahoa

- A course by

AUT

Apply now

Core skills this course teaches

Star graphic

Develop technical and creative skills in animation, VFX, and game design

Gain hands-on experience working with animation, visual effects, and game design tools and workflows in a studio-based environment.

Star graphic

Create compelling digital stories and interactive experiences

Learn to design, communicate, and analyse moving image narratives and engaging user experiences for a variety of digital platforms.

Star graphic

Utilise industry-standard tools and facilities

Use state-of-the-art green screen, motion capture, VR studios, and advanced computer labs equipped with leading software.

About This Course

The Animation, Visual Effects and Game Design major at AUT is a creative programme merging technology, storytelling, and visual communication. Students develop skills with industry-standard software and studios for animation, visual effects, game and interactive design. The curriculum covers 2D and 3D animation, motion capture, narrative and user experience design, content creation, and critical analysis. Industry links, guest speakers, and a required 60-hour work placement provide valuable real-world experience. Graduates can pursue roles across animation studios, VFX houses, film, games, VR, and related creative industries.

Course Content

  • Foundations of animation, visual effects and game design
  • Creative practice in studio environments
  • Design-thinking principles and practices
  • History and theory frameworks
  • 2D/3D animation techniques
  • Visual effects production
  • Game and user experience design
  • Motion capture and virtual reality technologies
  • Narrative and storytelling for digital media
  • Critical analysis and troubleshooting
  • Industry engagement (guest speakers, workshops)
  • Capstone/self-directed design project
  • Workplace experience (60 hours in industry organisation)
Employment opportunities icon

Build towards these roles

2D/3D animatorVisual effects artistGames designerVirtual reality artistInteractive designerMotion capture artistMotion designerFilm industry professional
Industry icon

Build skills in these industries

Digital Creative IndustriesFilmTelevisionGamesVisual EffectsInteractive MediaVirtual Reality

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