Creative Media
A course by
SIT
A dynamic three-year degree developing creative and technical skills in 2D/3D art, game design, animation, and interactive storytelling for careers in the screen and game industries. Study onsite or via HyFlex delivery.
Blended study
This is a mix of online learning & face-to-face sessions
Invercargill / HyFlex, Invercargill
It will take a total of 3 years

Gain experience in 2D and 3D art, digital drawing, and animation for screen and games using industry-standard technologies.

Build ability to design and develop complex, story-based interactive projects with a focus on user experience and audience-centred design.

Work on both solo and collaborative projects replicating real world creative industry practices, from ideation to production and release.
The Bachelor of Screen Arts - Game Design Major at SIT prepares students for creative careers in game development and the wider screen arts industries. Students gain practical and theoretical knowledge in areas like 2D/3D art, animation, game production, storytelling, and collaborative project work. The programme emphasizes both individual and team projects, critical thinking, problem-solving, and developing industry-required skills using industry-standard software and equipment. Graduates leave ready for diverse roles in the rapidly evolving digital creative sectors.
What you need to know first
University Entrance (NCEA Level 3 or equivalent; three subjects at Level 3)

Creative industries
Game development
Animation
Digital arts and media
Screen production

2D artist
Creative Media
A course by
SIT
A dynamic three-year degree developing creative and technical skills in 2D/3D art, game design, animation, and interactive storytelling for careers in the screen and game industries. Study onsite or via HyFlex delivery.
Blended study
This is a mix of online learning & face-to-face sessions
Invercargill / HyFlex, Invercargill
It will take a total of 3 years

Gain experience in 2D and 3D art, digital drawing, and animation for screen and games using industry-standard technologies.

Build ability to design and develop complex, story-based interactive projects with a focus on user experience and audience-centred design.

Work on both solo and collaborative projects replicating real world creative industry practices, from ideation to production and release.
The Bachelor of Screen Arts - Game Design Major at SIT prepares students for creative careers in game development and the wider screen arts industries. Students gain practical and theoretical knowledge in areas like 2D/3D art, animation, game production, storytelling, and collaborative project work. The programme emphasizes both individual and team projects, critical thinking, problem-solving, and developing industry-required skills using industry-standard software and equipment. Graduates leave ready for diverse roles in the rapidly evolving digital creative sectors.
What you need to know first
University Entrance (NCEA Level 3 or equivalent; three subjects at Level 3)

Creative industries
Game development
Animation
Digital arts and media
Screen production

2D artist
Literacy (10 credits at Level 2 or above)
Numeracy (10 credits at Level 1 or above via specified standards)
Portfolio of creative work
Mature applicants: Age 20+, with evidence of aptitude/work or other relevant experience
English language requirements (if applicable; e.g. IELTS 6.0 with no band lower than 5.5 or equivalent test scores)
3D artist
Game designer
Animator
Environment artist
Game production roles
Creative industry multidisciplinary roles
Literacy (10 credits at Level 2 or above)
Numeracy (10 credits at Level 1 or above via specified standards)
Portfolio of creative work
Mature applicants: Age 20+, with evidence of aptitude/work or other relevant experience
English language requirements (if applicable; e.g. IELTS 6.0 with no band lower than 5.5 or equivalent test scores)
3D artist
Game designer
Animator
Environment artist
Game production roles
Creative industry multidisciplinary roles